Preparation goes a long way towards a successful encounter, and none are more prepared than those who know the Runes. Being able to set a spell in waiting for the perfect moment to use it, there is a Rune for almost every situation.
Rune Magic ignores the standard rules for spell stacking, but this ability comes at a price. All runes expire at the end of the night and must be removed even if not activated. A target may have multiple runes of a single type cast upon them at a time.
Only one Barrier may be active at a time. Only one Bestow may be active at a time.
To activate a Runic Barrier or Bestow, smudge the rune drawn on you and then state the incantation. To activate a Runic Aura or Shield, state the call and then smudge the rune as soon as safely possible (you do not need to pause combat for example).
The Runic School of magic only has one delivery method, Drawn. The rune must be drawn on your target – preferably with an eyeliner pencil or something that is easily washed off – sometimes in a specific location. The symbols for the runes will be provided in the final release draft of the rule book.
Mark of Rhan’on Para’de
Cost: 2 Mana
Delivery: Drawn
Incantation: Rune, Shield Against Earth, Fire, Wind, or Water
Rune of Yu’no’di
Cost: 2 Mana
Delivery: Drawn
Incantation: Rune, Bestow Karma
Mark of Ho’el Dis
Cost: 2 Mana
Delivery: Drawn
Incantation: Rune, Bestow Spell
Immediately after drawing this rune, another spell must be cast into it for holding.
Rune of Blyn’Ther’dye
Cost: 1 Mana
Delivery: Drawn
Incantation: Rune, Shield Against Psionics
Rune of Uhn’lo Khet
Cost: 1 + X Mana
Delivery: Drawn
Incantation: Rune, Remove Secure
Allows you to remove a Secure [X] tag. [X] is the number of mana you must expend to remove the tag.
Rune of Har’sit
Cost: 2 Mana
Delivery: Drawn
Incantation: Rune, Bestow Knockdown
Bestows the target with a single use of the combat skill call “Knockdown”.
Rune of Nola’Go
Cost: 1 Mana
Delivery: Drawn
Incantation: Rune, Shield Against Disarm
Rune of Stae’dao’en
Cost: 1 Mana
Delivery: Drawn
Incantation: Rune, Shield Against Revenant
Rune of Y’yeet
Cost: 1 Mana
Delivery: Drawn
Incantation: Rune, Bestow Push
Bestows the target with a single use of the combat skill call “Push”.
Rune of Lohkt’itt
Cost: 1 + [X] Mana
Delivery: Drawn
Incantation: Rune, Secure [X]
Requires a tag that says “Secured X” where x is the number of mana spent on the secure spell. Can only be cast upon an object that can be closed with a clasp or lock. Secured items can only be opened by the person who cast them or with a Pry spell.
Rune of L’ehgdae
Cost: 1 + [X] Mana
Delivery: Drawn
Incantation: Rune, Increase Strength [X], 5 minutes
This spell gives your target the strength required to lift objects with a carry requirement of more than one person. For each Mana spent on top of the costing cast, your target’s strength is increased by 1 person.
Rune of Suhn’scriin
Cost: 1 Mana
Delivery: Drawn
Incantation: Rune, Shield Against Gravrad