The fluidity of Water, and its ability to take the form of whatever vessel holds it, lends this school a lot of utility. While it lacks the same focus as the other schools of magic, it does lend itself well to filling in gaps.
Awaken
Cost: 1 Mana
Delivery: Touch
Incantation: Water, Awaken
Brace of Ice
Cost: 1 Mana
Delivery: Touch
Incantation: Water, Shield Against Maim
Cold Water
Cost: 1 Mana
Delivery: Touch
Incantation: Water, Remove Charm
Fluid Grace
Cost: 1 Mana
Delivery: Touch
Incantation: Water, Shield Against Magical Bonds
This shield protects against Bind, Snare, Paralyze and Petrify effects.
Freeze Limb
Cost: 1 Mana
Delivery: Packet
Incantation: Water, Freeze [left/right] [arm/leg]
Frost Dagger
Cost: 2 Mana
Delivery: Touch
Incantation: Water, Quick Death
May only be used on an unconscious or immobile target.
Ice Dart
Cost: 1 Mana
Delivery: Packet
Incantation: Water, Damage 1
Resist Fire
Cost: 2 Mana
Delivery: Touch
Incantation: Water, Shield Against Fire
Resist Water
Cost: 2 Mana
Delivery: Touch
Incantation: Water, Shield Against Water
Crushing Depths
Cost: 1 Mana
Delivery: Packet
Incantation: Water, Pain
Slow Poison
Cost: 2 Mana
Delivery: Touch
Incantation: Water, Reset Poison Counter
Resets the target’s Poison Count to 5 minutes.
Weakness
Cost: 2 Mana
Delivery: Packet
Incantation: Water, Weakness